Vault 99
In my spare time, I’ve been working on a Fallout: New Vegas mod project focused on sharpening my worldbuilding and narrative design skills.
The story takes place in a unique Vault that only opened after the bombs had already fallen. Its inhabitants aren’t pre-selected Vault Dwellers, but outsiders who arrived later — creating tense faction dynamics and a fragile social order. When the Courier enters, the Vault seals behind them, making escape the central goal.
This is a design-only project aimed at producing documentation that outlines the creative vision.
So far, I have developed the setting, backstory, factions, key characters, and the main story outline. The next step is to break the narrative into individual quests and create design examples for several of them.
Vault 99 Design Document: