Vault 99

In my spare time, I’ve been working on a Fallout: New Vegas mod project focused on sharpening my worldbuilding and narrative design skills.

The story takes place in a unique Vault that only opened after the bombs had already fallen. Its inhabitants aren’t pre-selected Vault Dwellers, but outsiders who arrived later — creating tense faction dynamics and a fragile social order. When the Courier enters, the Vault seals behind them, making escape the central goal.

This is a design-only project aimed at producing documentation that outlines the creative vision.

So far, I’ve completed a full first draft covering the setting, factions, key characters, and story. Next, I plan to refine the main plot structure. I also want to iterate on character motivations, develop their arcs better and put more effort into development of side quests ideas that support the core themes and expand the worldbuilding

Vault 99 Design Document:

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